FANDOM


Unexhaustive list of 2.0 contentEdit

- New level “G _ _ _ _ _ _ _ _ _ E D O _ _ _ _ _ _R_”

- New Demon level “Deadlocked”

- New user coins system for custom levels.

- New Robot gamemode!

- Teleportation portals

- Moving objects!

- In-game Friend system.

- Friends leaderboard.

- In-game messaging system between Friends.

- Player profile page with public message, YouTube link, scores, icon info etc.

- Ability to follow creators and find their latest maps.

- Editor preview mode.

- New Achievements and rewards

- Over 50 new icons, ships, gravityballs, UFOs, Wave, Robots, colors and trails

- Support for in-game text objects with different selectable fonts.

- New green gameplay orb.

- Custom object system

- Lots and lots of new art

- Animated monsters and level objects

- New backgrounds and ground patterns

- Max objects increased to 30 000

- More loading messages smile emoticon

- More level complete messages

- Added support for unlimited (999) color channels

- Drastically improved save and load times.

- Improved performance for animated objects.

- New group system. Objects can be placed in up to 10 different groups. Groups can be manipulated by triggers.

- Added ability to update level description without uploading new version

- Multi trigger editing. Multiple triggers of the same type can now be selected and edited simultaneously. Only changed values are affected.

- Level ordering restructured. Most objects can now be placed on 3 different layers. (Coins, Portals, etc. cannot be re-ordered)

Top (In front of player)

Middle (behind player)

Bottom (behind player)

- Pulse trigger - Toggle trigger - Opacity trigger - Spawn trigger - Move trigger

- Added more editor options, (show/hide grid, object info overlay etc.)

- Editor: Added 45 degree rotation buttons. - Editor: Added small movement buttons - Editor: Added scale control (min object scale 0.5, max 2.0) - Editor: Option to hide UI during gameplay testing - Editor: Object info overlay. Shows the selected object(s) color channels, z-layer, groupID(s) etc. - Editor: Added secondary editor layer group to objects. - Editor: Added option to disable fade in / out of individual objects.

- Added ability to request stars on level upload (what amount of stars you think the level is worth)

- Merged star and difficulty voting.

- StartPos no longer counts towards the object limit

- Support for color inheritance between channels. - HSV controls for color channels - Support for individual object color tweaks (hue, saturation, brightness)

- Color channel opacity control.

- Ability to change main color of individual objects separately. Assignable to color channel

- Option to show level percentage

- Shrunk save file size for faster account backup

- More search filters

- Added options to search for XL maps

- Option to increase max saved levels (20 -> 100)

- Updated Everyplay

- Old map packs moved to separate location. Will still be available, but new map packs will be featured after 2.0 is released.

- Color browser to configure and select colors. Also added visual hints to get a quick overview of color settings.

- Improved level password system.

- New selectable ground line - Ground line blendmode can now be toggled.

- Increased max editor zoom

- Added help/info button on most editor windows.

- Ability to manually move saved and created levels to the top of the list

- Secrets